Published: Dec. 3, 2015

Hour of Code, which is actually a week’s worth of events celebrating the joy of coding whileremoving barriers to computer science for underrepresented groups, will be held Dec. 7 to 13 at the 鶹Ƶ, inthe community and online.

Hour of Code was launched in 2013 by Code.org, a non-profit dedicated to expanding access to computer scienceand increasing participation by women and underrepresented students of color. It coincides with

CU Science 鶹Ƶy is offering a variety of free programs at CU-Boulder, area libraries and at Fireside Elementary School in Louisville, which is doing a school-wide Hour of Code this year for the first time.

CU Science 鶹Ƶy Hour of Code events include:

  • Dot and Dash Robots (ages 7 to 10): From 2 to 3 p.m. Saturday, Dec. 5, at Boulder Public Library, 1001 Arapahoe Ave., Boulder. Another sessions will be held from 4 to 5 p.m. Friday, Dec. 11., at Lafayette Public Library, 775 Baseline Road, Lafayette.
  • Scratch for Girls (ages 8 to 10): Led by CU-Boulder professor Eliana Colunga at CU Science 鶹Ƶy, 3400 Marine St., Boulder (already full), 3:45 to 5:30 p.m. Tuesday, Dec. 8.
  • Video Game Design (ages 9 to 11): Using CU-Boulder-developed software AgentCubes at CU Science 鶹Ƶy, 3400 Marine St., Boulder (already full), 3:45 to 5:30 p.m. Thursday, Dec. 10.
  • Fireside Elementary Hour of Code: Coding activities throughout the week at Fireside Elementary School, including Coding with Dot and Dash robots (Monday, Wednesday and Friday mornings), Video Game Design with AgentCubes (Wednesday) and LEGO Mindstorms (Dec. 14-17).

Meanwhile, the CU-Boulder-created, self-guided can provide a fun and engaging learning experience for students and teachers alike. In one hour, students (or anyone, for that matter) can learn about computer science by building a 3D game they can then share on mobile phones and tablets.

The Scalable Game Design team in the CU-Boulder Department of Computer Science this year has added international versions of AgentCubes and programming language tool tips, . provide tips for preparing and organizing a class around the . The tutorial follows the - not just a sequence of programming puzzles.

“The ownership resulting from creating their own 3D worlds and characters has been found to motivate students’ interest in programming,” said Alexander Repenning, CU-Boulder computer science professor and founder of AgentSheets and Scalable Game Design.

“In one hour students can create the first working part of a 3D game including 3D modeling and programing. Our data show that students are so motivated to build their game that the majority continue to work on their games beyond one hour.”

CU Science 鶹Ƶy,AgentCubes and the Boulder Valley School District are allpart of a larger community effort to promote Hour of Code. For a schedule of additional events featuring local businesses including SparkFun Electronics, Bitsbox, Modular Robotics and others, click on .

Contact:
Yasko Endo, Scalable Game Design, 303-492-7852
yasko.endo@colorado.edu
Stacey Forsyth, CU Science 鶹Ƶy, 303-492-4839
stacey.forsyth@colorado.edu
Julie Poppen, CU-Boulder media relations, (O) 303-492-4007, (M) 720-503-4922
julie.poppen@colorado.edu

Game image
“The ownership resulting from creating their own 3D worlds and characters has been found to motivate students’ interest in programming,” said Alexander Repenning, CU-Boulder computer science professor and founder of AgentSheets and Scalable Game Design.