Danny Rankin on Donuts, Design & Debate

Danny Rankin discusses logos and branding on Donuts, Design & Debate

Feb. 9, 2022

ATLAS Teaching Assistant Professor Danny Rankin discusses design, logo and branding on the Feb. 2 episode of Donuts, Design & Debate, a podcast about design from the creators of SketchUp Talk.

"me + you" sculpture at the Smithsonian

Interactive software designed by Justin Gitlin part of Smithsonian Institute鈥檚 FUTURES exhibition

Feb. 2, 2022

Centrally located in the Smithsonian Institute鈥檚 new 鈥淔utures鈥 exhibition in Washington D.C. is an interactive light sculpture designed by acclaimed New York artist and architect Suchi Reddy, with support from a team of creative technologists that includes renowned multimedia artist and Creative Technology and Design program Lecturer Justin Gitlin.

Two T9 participants smile while looking at a laptop.

Confidence in coding: ATLAS PhD student recalls impact of T9Hacks

Feb. 1, 2022

T9Hacks kicks off this year at an in-person event on February 18 at 4:30 p.m. at the ATLAS Institute. The seventh-annual hackathon promotes interest in creative technologies, coding, design and making among college women, nonbinary individuals and other groups that are underrepresented in technical fields.

Joanne Reid pointing a rifle at her Biathlon target.

ICTD grad Joanne Reid competes in second Winter Olympics Biathlon

Jan. 31, 2022

When the 2022 Olympic Games open in Beijing, China on Friday, ATLAS graduate Joanne Reid (ICTD '17) will be among the U.S. athletes, competing against the best of the best in the biathlon, a winter sport that combines rifle sharpshooting with Nordic skiing.

A Tinycade console with a hand gripping a "claw" controller

Tinycade empowers novices to design and build arcade-like games

Jan. 13, 2022

Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade鈥攁 platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.

Arielle Dispenza holds her award.

Arielle Dispenza recognized for excellence in teaching

Jan. 10, 2022

Arielle Dispenza was honored in December as the recipient of the 2021 Charles A. Hutchinson Memorial Teaching Award from CU Boulder's College of Engineering and Applied Science. The award annually recognizes one engineering faculty member who has shown consistent dedication to teaching, education and students.

Annie Margaret being interviewed by Denver Ch. 7 at the ATLAS Institute

Denver Channel 7 discusses the impact of social media on teens' mental health with Annie Margaret

Jan. 4, 2022

"It's not enough to tell young people to put their phones down," says Annie Margaret, an ATLAS teaching assistant professor who investigates ways to counteract the negative impact of social media on the mental health of teens. In a recent interview with Denver Channel 7 News, she talked about interventions for teens she's developing for a program to be launched over the 2022 summer break.

Computer showing the bitmed website

Fall 2021 Capstone Projects

Dec. 21, 2021

CTD Capstone is a rigorous, two-semester course sequence required for all Creative Technology & Design majors. Normally taken during the senior year, it involves the completion of a culminating project that goes through multiple rounds of faculty review and iteration. This small collection of project presentations gives a sense of the kind of work students complete in the CTD program.

Susan Ramirez-Armstrong

ATLAS staff member Susan Ramirez-Armstrong to retire after 34 years with CU Boulder

Dec. 15, 2021

Longtime university staff member Susan Ramirez-Armstrong (CU Boulder鈥揃io鈥84) retires at the end of December, wrapping up a 34-year career at CU Boulder.

Hands playing HOT SWAP, a game where the controllers are reconfigurable.

ACME Lab: Creating technologies to support creativity

Dec. 6, 2021

ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creativity. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.

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