Felt

DIS'22: An Introduction to Weave Structure for HCI

June 21, 2022

鈥淎n Introduction to Weave Structure for HCI: A How-to and Reflection on Modes of Exchange,鈥 authored by Assistant Professor Laura Devendorf, director of the Unstable Design Lab, Sasha De Koninck, an ATLAS-affiliated PhD candidate, and Etta Sandry, weaver-in-residence, received a 鈥淏est Pictorial Honorable Mention鈥 award at the ACM SIGCHI Conference on Designing Interactive Systems (DIS '22).

Knitted bubble probe

DIS '22: Exploring Stateful Textiles with People with Disabilities

June 21, 2022

鈥淜nitting Access: Exploring Stateful Textiles with People with Disabilities,鈥 authored by Annika Muehlbradt (PhD Comp. Sci鈥22) and researchers Shaun Kane, director of the Superhuman Computing Lab, Laura Devendorf director of the Unstable Design Lab, and Gregory Whiting, associate professor of mechanical engineering, won a DIS鈥22 Honorable Mention award.

Two hands  playing on tinycade cardboard consoles

ACM C&C'22: Creating Platforms to Support Craft and Creativity in Game Controller Design

June 20, 2022

ATLAS PhD student Peter Gyory's research aims to bridge the gap between game developers and Alt Controls through the use of everyday materials and crafting techniques.

Two hands  playing on tinycade cardboard consoles

ACM C&C'22: Build Your Own Arcade Machine with Tinycade

June 20, 2022

Tinycade is a platform designed to help game designers build their own mini arcade games by hand. With this platform, one can craft functioning game controllers out of everyday materials such as cardboard and toothpicks. In this pictorial, the authors discuss the functionality of Tinycade and showcase three games that demonstrate the variety of controls possible with this platform.

Shanel Wu

Shanel Wu chosen as OSHWA Open Hardware Trailblazer Fellow

June 16, 2022

ATLAS PhD Candidate Shanel Wu (they/them) recently was awarded a $50,000 Open Source Hardware Association (OSHWA) Traiblazer Fellowship. Wu, a member of Assistant Professor Laura Devendorf's Unstable Design Lab, will use the fellowship to support their dissertation project, making open hardware interfaces for the loom and using that as a case study to explore issues of doing open hardware in academia.

representation of dashboard zero with one big red button

The challenges of user testing made "easy"

June 8, 2022

In a paper she will present later this month at the Human Computer Interaction International Conference, recent CTD graduate Elsy Meis proposes Dashboard Zero, an "easy-button" approach to user testing that is both simple and immediate.

cardboard controls for gaming

ACME LAB @ ACM C&C

June 2, 2022

Researchers from ATLAS Institute鈥檚 ACME Lab will present one pictorial and two Graduate Student Symposium papers at the 14th ACM Creativity & Cognition (C&C), which will take place June 20-23 in Venice, Italy. The theme of this year's conference is "Creativity, Craft and Design."

The eyes of an Afro American person peering from behind a black hole.

B2 Creative Residency: Walk in a magical Afrolandscape

May 19, 2022

The community is invited to take a walk through Soul茅 D茅esse's magical Afrolandscape, 鈥淗ermafrodek: A Suspension of Identity." This interactive exhibit utilizes the highly specialized equipment available in B2, incorporating motion capture, projection mapping and Ambisonic sound technology to create an endlessly shifting soundspace which engages and captivates visitors.

Joel Swanson

Joel Swanson's Lisbon residency: The Distance Between Words

May 18, 2022

While participating in an art residency in Lisbon, ATLAS Assistant Professor Joel Swanson is working on a new body of work, 鈥淭he Distance Between Words,鈥 which explores the various ways to measure the distance within texts: physically, semantically and durationally. Sponsored through Hangar: Centro de Investiga莽茫o Artistica, an artistic research...

Ccollage of Capstone 2022 projects

CTD Capstone Presentations Spring 2022

May 16, 2022

For students majoring in Creative Technology and Design, the Capstone course sequence is the culmination of their undergraduate careers, asking them to draw from the full spectrum of their technical and design skills to conceive, plan and build a project that challenges them to reach outside their comfort zones and create.

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