CHI 2022 logo

ATLAS@CHI2022

April 28, 2022

ATLAS researchers will present six published works and two workshops at the 2022 ACM Special Interest Group on Computer-Human Interaction (SIGCHI), the world鈥檚 preeminent forum for the field of human-computer interaction. The conference, commonly referred to as 鈥淐HI,鈥 will be held hybrid-onsite April 30-May 6, 2022 in New Orleans.

Robot turns to person entering the conversational group, even though she is not wearing a detectable hat like the other three members of the group.

ATLAS researchers' algorithm helps robots detect everyone in social gatherings

April 6, 2022

Imagine a world where robots flawlessly detect everyone in a conversation group and also greet the newcomers. Described in a paper published in the March proceedings of the prestigious International Conference on Human-Robot Interaction (HRI '22), Hooman Hedayati (PhD computer science '20) and Daniel Szafir, assistant professor of computer science at UNC Chapel Hill and former ATLAS faculty member, proposed a method to overcome situations when conversational group (F-formation) detection algorithms fail.

Front cover

RoomShift research: IEEE Computer Graphics and Applications magazine's cover story

Aug. 10, 2021

THING Lab researchers, led by recent PhD graduate, Ryo Suzuki, developed a swarm of shape-changing robots that move furniture around a room, opening up new haptic ideas for virtual reality.

Torin Hopkins beats on a drum next to an avatar also beating on a drum

AR Drum Circle research envisions enjoyable remote jamming experiences despite latency

Jan. 13, 2021

ATLAS researchers and Ericsson Research project collaborators are exploring ways in which remote drumming experiences can be made more enjoyable despite the latency, including drumming with avatars.

drone with expandable protective cage that deploys based on proximity to solid objects

Pufferfish-inspired robot could improve drone safety

Oct. 20, 2020

Pufferbot is an aerial robot with an expandable protective structure that deploys to encircle the drone and prevent the drone's rotors from coming in contact with obstacles or people.

Person with VR goggles touches a table that has a Roomba with a mechanical scissor lift below.

RoomShift: A room-scale haptic and dynamic environment for VR applications

Sept. 30, 2020

RoomShift is a haptic and dynamic environment that could be used to support a variety of virtual reality (VR) experiences.

Photo of PufferBot

PufferBot: A flying robot with an expandable body

Aug. 24, 2020

TechXplore writes about PufferBot, an actuated, expandable structure that can be used to fabricate shape-changing aerial robots.

2020 Conference on Human Factors in Computing Systems logo

ATLAS research helps define the future of human-computer interaction

May 1, 2020

At a time when the field of human-computer interaction is becoming more important than ever, ATLAS researchers are making substantial contributions, contributing nine papers and two workshops to CHI '20.

Research subject wearing augmented reality headset working with drone.

Globalive Media's "Beyond Innovation:" IRON Lab research featured on globally broadcast program

May 22, 2019

Research from ATLAS Institute's IRON Lab involving utilizing augmented reality to gain information about a robot's intended path of motion was featured on the globally broadcast program, "Beyond Innovation." The program features the latest business and technology trends.

Hedayati with robot

Hooman Hedayati lands prestigious Microsoft Research internship

Sept. 11, 2018

Hooman Hedayati, a computer science PhD student based in the ATLAS Institute鈥檚 Interactive Robotics and Novel Technologies (IRON) Lab, participated in a prestigious summer internship at Microsoft Research in Redmond, Washington, where he worked on teaching robots social skills in group conversations.

Pages